Project Description
A set of coding guidelines for C# 3.0 and C# 4.0, design principles, layout rules, FxCop rulesets and (upcoming) custom FxCop and StyleCop rules for improving the overal quality of your code developement.
Background
Read the original release information
here
C# Coding Guidelines, not C# Coding Standard
We don't think that projects should be required to comply with rules, neither do we say which guidelines are more important than others. As such, you won't find a C# Coding Standard in the traditional form. However, we encourage projects to decide for themselves
what guidelines are important, what deviations a project will use, who is the consultant in case doubts arise, and what kind of layout must be used for source code. Obviously, you should make these decisions before starting the real coding work.
Current Contents
Latest Version
July 2011 (minor update since January 2011)